FlamingEagle
Nice work.
Blender Format Added (With Correct Shading network)
Transformations are At 0.0.0 (scene origin)
Real World Scale (CM) : 3 meter (for the Bridge )
G _Pier _Big _01
- S _Pier _Big _01 (1320 Vertices)
- S _Fence _Big _01 (16041 Vertices)
G _Pier _01
- S _Fence _01 (4335 Vertices)
- S _Pier _01 (264 Vertices)
Material Name:
- M _Pier _01
- M _Fence _01
Textures :
- T _bridge _01 _Base _Color
- T _bridge _01 _Mixed _AO
- T _bridge _01 _Roughness
- T _bridge _01 _Metallic
- T _bridge _01 _Normal_DirectX
.
- T _RopeFences _01 _Base _Color
- T _RopeFences _01 _Mixed _AO
- T _RopeFences _01 _Roughness
- T _RopeFences _01 _Metallic
- T _RopeFences _01 _Normal_DirectX