Lowpoly PBR Wall Pack Lowpoly (Game-Ready) PBR **for **UNITY 5 - UNREAL ENGINE 4
Lowpoly PBR Wall Pack is a high quality model to add more details. Unity 5 and Unreal Engine 4 compatible models BLEND, FBX. OBJ, MTL, STL, PROFESSIONALLY MODELED. Models in scene were made without ngons and to keep polycount as low as possible: WELL ORDERED Like all our products this Lowpoly PBR Wall Pack is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures. There is more models of this series. Game Environment is low-poly model ideal for game engines (Game-Ready). Very High detailed Game Environment ready for professional projects.
All Models is LOD - Level Of Detail models
Wall Lowpoly Pack (Game- Ready)POLY & VERTS;
Wall_01 = Poly = 258 , Verts = 203
Wall_02 = Poly = 348 , Verts = 248
Wall_03 = Poly = 336 , Verts = 278
Wall_04 = Poly = 220 , Verts = 184
Wall_05 = Poly = 278 , Verts = 231
Wall_06 = Poly = 248 , Verts = 216
Wall_07 = Poly = 292 , Verts = 238
Wall_08 = Poly = 308 , Verts = 280
TEXTURES;
Unity 5
Wall_01
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_02
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_03
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_04
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_05
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_06
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_07
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_08
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
UNREAL ENGINE 4
Wall_01
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_02
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_03
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_04
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_05
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_06
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_07
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Wall_08
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg