davidedwards-me
Hmm, not sure what people are talking about with this scene, the models are the appropriate poly count for assets. I will add wireframes to the preview images. Granted there's a lot of duplicate assets in the scene, ie 8 of the same tents etc I figured people might appreciate the layout and be capable of hitting the delete key on those they dont need. But as for high poly, nope, i do not agree :) I should also note while this could be used for game development, it wasn't created with game dev in mind. and finally, if you do purchase this product and have any issues, please contact me, i respond as soon as i see the messages.