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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
A set of medieval-style ruins. What's in these castle ruins or the wrecked doorways or the destroyed walls? It`s up to you!Also works great for military scenes.
Product Features:
Includes the following 18 models:
Medieval Ruin 01 HR1, with 10,944 polygons; no moving parts.
Medieval Ruin 01 SP1, with 72,741 polygons; no moving parts.
Medieval Ruin 01 SP4, with 27,046 polygons; no moving parts.
Medieval Ruin 01 SP5, with 23,691 polygons; no moving parts.
Medieval Ruin 02 R1, with 9,184 polygons; includes a second separate ruins section.
Medieval Ruin 02 R5, with 11,986 polygons; no moving parts.
Medieval Ruin 02 R6, with 14,852 polygons; no moving parts.
Medieval Ruin 02 R8, with 14,510 polygons; includes a second separate ruins section.
Medieval Ruin 08 DB3, with 10,840 polygons; no moving parts.
Medieval Ruin 08 DB4, with 15,905 polygons; no moving parts.
Medieval Ruin 08 DB7, with 9,568 polygons; no moving parts.
Medieval Ruin 09 M3, with 6,920 polygons; no moving parts.
Medieval Ruin 09 M3A, with 11,386 polygons; includes a separate door part.
Medieval Ruin 09 M3B, with 7,898 polygons; no moving parts.
Medieval Ruin 09 M4, with 8,980 polygons; includes a separate door part.
Medieval Ruin 10 F1, with 10,469 polygons; no moving parts. Includes a water plane, which can easily be recolored.
Medieval Ruin 10 F2, with 16,150 polygons; no moving parts. Includes a water plane, which can easily be recolored.
Medieval Ruin 10 F3, with polygons; no moving parts. Includes a water plane, which can easily be recolored.
Made entirely with 3 point polygons (triangles).
Includes logically named materials, such as Base, Rocks, Columns, Water, and more. This makes it very easy to recolor the model.
Maps are named the same as the material.
The obj version includes an mtl file, which your software program should read to colorize the model.
The obj version is not rigged.
Textures:
The models are UV mapped.
One set of texture maps for each model, with corresponding normal/ bump maps, at 1024x1024 pixels.
For use in any software that can import obj or fbx files.