FBX assets has only color assigned NO TEXTURES! But this is made very easy where you can change material color in engine very quick and easy.
12 low poly game ready assets which include:
(The pictures has names on them so you will easily identify what model I'm talking about)
You get .blend file with all 12 barrels inside and you get 12 .fbx + 12.obj (the .mtl files are for .obj format) individual formats where you can import the models into your desired 3D software or straight into game engine! The models has been given material in blender native file. This is also included in the .fbx & .obj files.
When imported into a game engine you will get two new materials:
Technical Information:
When it comes down to verticies and polygons my models are as follows:
Rest of the list is as following:
My naming conventions follows the principles of Allar style guide.
If you have any questions or need assistance, please contact me in private messages