Game-ready Hanging Cloth asset, with PBR textures included in the files. This has 1798 polys (3271 tris) and 1797 vertices. Note: changing the normal mesh settings in the native Maya file is not recommended.
Materials in this asset are for the following:
Hanging Cloth (One Material)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Roughness and Ambient Occlusion.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.