An old worn-down gibbet you can use in your game environments!
Game-ready asset - PBR Roughness / Metalness - Accurately scaled for Unreal Engine - Mikk Tangent Space - Unreal Engine 4 Optimized.
Packed Maps: Base Colour, Normal (Direct X), AORM Packed Texture [Red Channel = Ambient Occlusion], [Green Channel = Roughness], [Blue Channel = Metalness]. (Un-packed texture maps version also included) Textured @ 4096x4096 | Opportunity for closeups! Can be down-rez'd for background asset situations.
Rendered in Marmoset Toolbag | Art by Riptide 3D Team