Future Slums Abandoned / Post-Apocalyptic District with 195 Unique Meshes.
The Leartes & Dekogon Environment Art Challenge Winner Environment ( 1st Place ).Now you can get this pack and examine how it is made , you can use all the Models including in the pack for you Game Environments and Virtual Productions.
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Technical detailsFeatures:
-Attention to Detail / High Quality-Complete Environment Set-Game ready/Optimized-Texture Sizes: 2048,1024,512
Collision: Yes
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 84 Unique Meshes
Number of Materials and Material Instances: 132
Number of Textures: 129
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Paintings, Bottles, WindowMaps, AC Units, Chairs, Tables, Consoles, Curtains, Doors, Windows, Lamps, Cartoons, Trash Misc., Electric Lines etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Roofs [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.