Created in Blender. Baked and painted in Substance painter.Render Iray. Mesh rendered Cycles. This model can be used for: game development, education, product presentation, personal projects and commercial projects.The archive contains a separate texture folders for Unreal Engine and Unity.
Objects: 4Verts: 4538Edges: 13536Faces: 9024
Textures (4096x4096): DefaultMaterial_Base_Color.png DefaultMaterial_Height.png DefaultMaterial_Metallic.png DefaultMaterial_Normal.png DefaultMaterial_Normal_OpenGL.png DefaultMaterial_Roughness.png
TexturesUE (4096x4096): LP_DefaultMaterial_BaseColor.png LP_DefaultMaterial_Normal.png LP_DefaultMaterial_OcclusionRoughnessMetallic.png
TexturesUnity (4096x4096): LP_DefaultMaterial_BaseMap.png LP_DefaultMaterial_MaskMap.png LP_DefaultMaterial_Normal.png
Export: .blend .3ds .obj .fbx