[LIGHTMAPPED VERSION]
(only the furniture is lightmapped because lightmaps don't look natural when construction assets (walls/floors) are used in a different model)
(the building in the pictures is included as an example model)
This is the complete lightmapped SHC QuickOffice modular asset pack. This asset pack is made out of building components and furniture that fits perfectly together with their textures/materials, sizes, lightmaps and LOD. All parts are low-poly so it can be used in high amounts in big models for game development or other purposes.
The SHC QuickOffice pack can be used to create large detailed modular 3d scenes in very little time and combines realistic graphics and realtime performance very effective.
For any questions, help or information, feel free to contact me!
Available files:
-3DS (textured)
-DAE (Textured, UVmapped, Lightmapped*)
-FBX (textured)
-OBJ (textured)
-SKP (textured) (added for easy quick modify and conversion)
*Lightmaps are only available when purchasing the lightmapped versions, these lightmaps are produced in Blender.) Lightmaps are maps with rendered lighting baked into it. This means that the model has a more realistic appearance without extra render power (ideal for real time situations like games, promotion and VR)