Generated from high resolution elevation data from USGS (3DEP). The textures and vegetation were custom made in World Machine.
Different levels of detail (LODs) included are:
Textures included are: -Albedo -Normal -Roughness
Additional Textures: -Vegetation Mask -Heightmap
The vegetation mask can be used on the model without vegetation to scatter distribute custom 3D vegetation. The heightmap can be used to regenerate the landscape at full detail.
Real world area covered is 8.66km width, 15km height. Spatial resolution of 0.9m per pixel.