Wall_06 = Poly = 248 , Verts = 216
LOD - Level of Detail .fbx
TEXTURES
Unity 5
Wall_06
Albedo = 2048x2048px .jpg
AO = 2048x2048px .jpg
MetallicSmoothness = 2048x2048px .jpg
Normal = 2048x2048px .jpg
Unreal Engine 4
Wall_06
BaseColor = 2048x2048px .jpg
OcclusionRoughnessMetallic = 2048x2048px .jpg
Normal = 2048x2048px .jpg