Village Scene Made In Blender3D v2.92.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,Alpha and Displacement maps).
House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,Alpha and Displacement maps).
Town Center: 4096*4096 (Diffuse,Normal and Height map).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Path: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Flat rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 2512*3685 (Diffuse,Normal,Ao,smoothness and height maps).
Plant 1: 2048*2048 (Diffuse,Normal,Roughness and height maps).
Plant 2: 512*512 (Diffuse,Normal,Roughness maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Coast: 1024*512 (Diffuse and normal maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 12,472,367 | Polygon: 8,416,295 | Tris: 14,047,604.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3