Hi. There is my project Dunes. In ZIP included two sets - planar UV and UDIMs.Files format: FBX, OBJ, ZTL In planar set included dislacement map texture. 16KIn UDIMs set included 32bit displacement maps and AO maps. 16x4KFor my render I used Maya, Renderman and NukeFor color and specular I used PxrFractal (renderman noise)