The door from Suzume no Tojimari. There are two blender files named as follows:-Suzume No Tojimari.blend-Suzume No Tojimari(Baked Textures).blend
The blender files contain the following objects with descriptions:-Area --> Area light source;-Area.001 --> Area light source;-Brick --> Mesh object-Brick_1 --> Mesh object-Brick_2 --> Mesh object-Brick_3 --> Mesh object-Brick_4 --> Mesh object-Brick_5 --> Mesh object-Brick_6 --> Mesh object-Brick_7 --> Mesh object-Clouds --> Mesh object with volumetric material-Door --> Mesh object-Door_Frame --> Mesh object-Dooor_Knob --> Mesh object-Door_Sill --> Mesh object-Empty --> Empty object-Camera --> Camera parented to empty object-Fog --> Mesh object with volumetric material-Grass --> Mesh object-Ground --> Mesh object with 2 grass particle systems-Leaf --> Mesh object-Mountaion --> Mesh object-Sun --> Sun light source;-Vine_1 --> Curve object with geometry nodes;-Vine_2 --> Curve object with geometry nodes;
The texture images used are named as follows:-Brick_Mat_BaseColour-Door_Mat_BaseColour-Door_Mat_Normal-Mountain_Mat_BaseColour-TexturesCom_Ground_SoilMuddy_3x3_1K_albedo-TexturesCom_Ground_SoilMuddy_3x3_1K_ao-TexturesCom_Ground_SoilMuddy_3x3_1K_normal-tree_birch_leaf