Model desription and specs
This model is suitable for Particle systems closeups, Game engines, Simulations, Animations renderings or Illustrations - and everywhere where polycount and saving of hardware resources are necessary.
Geometry
Solid surface - WITHOUT SELF-INTERSECTIONS! and overlapping - optimized for transparent material (inside the object there are no any surfaces or polygons - so superfluous details will not appear inside the object when you render with any transparent materials). High quality Low-Poly model.
Clear and accurate topology - mostly quads. Optimized low polycount - 4608 Polygons or 8084 Triangles (!don't need to summarize these numbers. Each of these numbers displays the full polycount of the whole model - in different units.)
Diameter = 35cm
What inside the file
All files contain only one model - without any additional objects - and ready to Import to engine or project. Model with lighting scene saved in additional file.Package include 2 variants of Low-Poly model with Smooth and Hard shading. Renders are without any postprocessing. The main feature of this model is the low polycount.
UV
Efficient and dense placement of UV-Clusters - Manually Unwrapped. All UV-clusters in same scale. All the clusters collected in six equal groups - each group according to each side of the snowflake.
Selection Sets
Easy to modify or detach:
(You can see some of this Selection sets in Preview Images - at end of the list)
Rendering
Contains a fully configured V-Ray material. In Files without V-Ray - simple Standart Material with diffuse texture assigned.
Game Engine
Tested in CryEngine - *.obj file. You can see screenshots from CryEngine in Preview images
List of Files
About Author
I am professional 3D-Artist with experience of work since 2003 in different fields of 3D and 2D graphics. I worked in game industry and in visualisation studios. So I have experience in creating of optimized models and textures for real-time engines, and also I have experience in creating of high-detailed scenes for static rendering or pre-rendered environments.I offer only high quality models with optimised and clean topology - without any excessive polygons.I hope you will be pleased to work with my models