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Low poly snow fragement model based photoscan optimaized. Real size ~1.5m 3ds max 2017\2014\OBJ\FBX\3DS\Blender\Octane\Vray Geometry 3879 tris / 2000 verts Different shaders:
Vray FastSSS2 + VrayDisplacementMod
Octane (BaseColor+Metallic+Height used)
Cycles (Blender)PBR textures: 4096x4096 / 4K BaseColor png 4096x4096 / 4K Roughness png 4096x4096 / 4K Normal png 4096x4096 / 4K Metallic png 4096x4096 / 4K Height png 16 bit! To create a shader in other render engines use a Metallic map for small glints Enjoy! Include original Scan OBJ+RealDiffuse