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nanda-sumedang 2022-03-04 21:49:30 UTCnanda-sumedang
Good job
This water material is intended for rendering corona & vray engines. Material of sea water, for near and distant plans. In the scene, the seabed (plane) and water (box). The preview shows one water material in different lighting conditions and from different distances. The greater the depth, the darker the water and vice versa. The material uses bump and displace procedural maps. The displace value, in the material settings, changes the wave height.