fence made in blender and textured in substance painter.
uv:
mesh is 3 pieces on 1 uv
uses 3 materials.
uv map is included with textures.
textures:
diffuse,specular,open gl normal
textures are seprate from modal in zip file in its own archive.
textures are not embed in fbx.
normal map: open gl.
texture size: 1024 x1024.
texture type: png.
preview images:
first five images are cycles render.
preview images are from blender evee.
file formats:
topology in all files are quad based.
for native file format - (blend) the blend and textures are zipped together.
everything else:
textures are seprate download in its own zip file.
all file formats are seperate downloads.
notes:
fence is designed so it can be extended to any lengh simply copy the middle piece and 1 post and put it on end and repeat till desired lengh.
im am self taught, still learning and welcome any feed back and critique.
feel free to message me if any problems questions or concerns.