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Additional compatibility information
The default pipeline is URP 6.3 (Works out of the box). To convert to URP + HDRP 6.0 and lower, install the necessary packages from the **Root project folder -> Pipelines**.
- Tested in Unity 2021.3.11+, 2022.3+, 2023.1+, 2023.2+, 6.0+, 6.3+ and above.
- (SRP 12+, 14+, 15+, 16+ and 17+) are supported.
- Unity beta is functional but not officially supported.
- Works in 6.5+
Description
High-quality, semi-stylized environment art package for games and 3D applications. Most textures are hand-crafted in Substance Designer or digitally painted — minimal photo-sourced material ensures full artistic control.
Compatibility
Primary Pipeline: Universal Render Pipeline (URP) with HDRP conversion assets included.
Product Overview
The pack is split into two foliage systems with distinct shaders:
- (CTI - Custom Tree Importer shader)
Works with the third-party Custom Tree Importer tool (compatible with Advanced Foliage Shader).Delivers realistic wind animation and foliage shading with minimal performance cost
- TTFE - The Toby Foliage Engine (Free Version Included)
Lightweight, high-performance single-pivot vegetation system built in Amplify Shader Editor.Simulates multi-pivot behavior (similar to Pivot Painter) using innovative techniques.Global Controller Gizmo lets you tweak wind strength, direction, and seasonal changes in real time.Seamless mesh integration — no conversion or setup required.
- This pack only includes the free version, which has limitations! Unleash the potential of the fully featured version here: The Toby Foliage Engine
Features
- Terrain detail painting support
- PBR materials with optimized LOD meshes
- Summer, Fall, and Winter seasons for all assets
- 1,000+ prefabs
- Unique cliff meshes
- Seasonal ground splat textures
- Variety of tiled ground materials (all seasons)
- 20 particle effects
- 7 example scenes
- 18 Amplify shaders (16 fully editable):
- Detailed Map Coverage Snow - Animated sparkles + tessellation
- Detailed Map Coverage Moss - Dry/healthy color variants + tessellation
- Simple Snow Triplanar - Efficient seasonal overlay
- Ice Shader
- Running Water + Reflections
- Custom Standard (Tessellation)
- TTFE Foliage Shaders - Non-editable in free version
Limitations
- TTFE is designed to work with instancing; static batching is not supported.
- Free TTFE version: Shaders are locked (node functions removed) — upgrade for full Amplify editing.
- Shader Model 4.5+ required (Desktop / High-End Mobile).
- Mobile support: Example scenes are performance-intensive — used mostly for testing.
REVIEWS & COMMENTS
accuracy, and usability.
