Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants 1: 2048*2048 (Diffuse,Normal and Height maps).
Fern: 1024*326 (Diffuse,Ao,Normal and Height).
Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 1115*376 (Diffuse,Ao,Normal and Height maps).
Ropes:1024*253 (Diffuse,Normal and Height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107.
Native .Blend file and exported to Obj,Fbx and Dae files.
Check out my other models: Cgtrader.com/mohdarbaaz3