Oasis Scene Made In Blender3D v3.3.
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Barrels: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tropical Plants : 3837*3853 (Diffuse,Normal,Height,Ao and Smoothness maps).
Plants 2: 8263*8633 (Diffuse,Normal,Displacement and Specular maps).
Cave: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Cactus: 4264*6400 (Diffuse map).
Palm Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 4096*4096 (Diffuse and Normal maps).
Grass: 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 3,963,825 | Polygon: 3,889,736 | Tris: 7,153,795.
Check out my other models: Cgtrader.com/mohdarbaaz3.