Very high resolution model inspired by the Monument Valley. The model was created in Blender 3.2 using a detailed height map and a colour texture. The resolution can be adjusted to suit your computer graphics card capability but for the best result I have the subdivider modifier resolution set to 6. Take care not to stress out your computer as at this resolution setting the vertices count is over 16 million. This produces the best results.
Other formats are not available as the resolution is too high to export. Blender is able to handle the high resolution through the subdivider modifier optimal display setting, which is great. Enjoy.