
Medieval Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Cooking pot: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bush: 2048*2048 (Diffuse).
Plants 1: 2048*2048 (Diffuse,height and normal maps).
Tree: 1490*376 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 2,748,947 | Polygon: 1,950,432 | Tris: 2,917,502.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3.