This is a low-poly game ready optimized 3D model.
The model was created in Blender with using Zbrush, textured with Substance Painter, and rendered in Marmosaaet Toolbag 4.Blender file has an attached textures.
Mesh: 4339 tris; 2304 verts.
PBR TEXTURES SETS
1) Bonfire_Stiks: texture size 2048x2048px (Texel Density ~ 1600px/m),
2) Pot_01: texture size 1024х1024px (TD ~1200px/m), additional size 2048х2048px (TD ~2500px/m)
3) Pot_02: texture size 1024х1024px (TD ~ 1100px/m), additional size 2048х2048px (TD ~ 2300px/m)
Texture Set: Normal, BaseColor, Ambient Occlusion, Roughness, Metalness, ORM (Ambient Occlusion, Roughness, Metalness).
DirectX Normals Texture.
Textures format .png.
Model has a real world scale.