Island Watch Tower Scene Made In Blender3D v3.6.9
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Wall: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof: 4096*4096 (Diffuse,Normal,Ao and Displacement maps).
Door: 2048*2048 (Diffuse and Normal maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Poly count:
Verts: 7,997,003 | Polygon: 9,857,418 | Tris: 15,605,574.
Check out my other models: Cgtrader.com/mohdarbaaz3.