Island Cabin Scene Made In Blender3D v4.1.
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground 1: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Ground 3: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Mountain 1: 4096*4096 (Diffuse, Normal, Ao, roughness and Displacement maps).
House 1: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Wood Planks: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Roof: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Poly count:
Verts: 1,112,602 | Polygon: 1,080,192 | Tris: 2,158,522.
Check out my other models: Cgtrader.com/mohdarbaaz3.