This has been made with Blender and the substance designer. It has been rendered through the cycyles engine.I also had to use the displacement modifier for the ground textures.This terrain has rocks, twigs, dirt and debris.
Notes, and ideas: This terrain is seamless, and it can be tested with the array modifier, it can go a long ways.It would be useful landscape for your character animations, and can be used in the background.This model would be great to help your scene or product look more realistic. It's also great for your animations too.It is available in many formats, along with the instructions on how to export the model with the textures.You can make it shiny, or not so shiny.Textures are zipped in the folder, and they are visible when exported in the same folder as the 3D objects.
This is also printable too. You can make many copies of this and put them together because it is tilable.