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high-poly terrains including mountains, valley, volcano, water, islands, seaside, water shore, glacier, plains and even more geographical and topological natural formations and shapes
geometry is quads
perfectly non overlapping UV mapped
models are untextured
there is extra resolution (polygon number) in the terrains which makes it possible to retopologize them to lower resolution for games or any real time apps
4K (4096x4096) Height Map .tif image files included for each terrains that can be used in game engines such as Unity, or for example other 3D softwares like Vue where you can setup a terrain by an image map and can customise it a lot more flexible way than just importing the terrain as an object
6 Terrain have :POINTS/VERTS per Terrain : 1002000POLYGONS per Terrain : 1000000
Volcanic Terrains and Islands have :POINTS/VERTS per Terrain : 2200000 - 4000000POLYGONS per Terrain : 2200000 - 4000000