This landscape created using Blender 3.2 (Render test done in 3.0 also)
A highway passing through fields & forest...
One bypass road included which start from one end & join at other end of Highway....
All roads with street lamps
All trees are png images attached to 3D plane ** (Trees are not real 3D)** to reduce the no of polygons thus to reduce the render time...
All trees & grasses planted using blender particle system which you can change using weight paint as per your requiremnt....
Main feature of this project is that you can simulate whole scene into day & night by adjusting some settings & simulute day & night in your animation by adding keyframes for values...
Below list gives appropriate values for day & night simuation(all are included in image samples)
Sun Light Strength - 6 watt for Day & 0 watt for Night
World (HDRI file) - 1 for Day & 0.05 for Night
Street light Power - 0 for Day & 275 watt for night
Side road Light - 0 for Day & 275 watt for night
In Shader editor change the lamp emmision strength 0 for Day & 1 for Night
Pls Note above 3 & 4 light settings no need to set each & every light, just select first one without suffix no & remaing will automatically Changes to that setting.
P.S.: Animation is not included but whole landscape is animation Ready with Day & Night Simulation Blender file is Packed no need of external image file But All Textures are in Zip file & uploaded
All Render time shown in sample images rendered on Desktop Sytem with I7 9th Genaeration Processor/ 64 GB RAM / Nvidia RTX 3070 TI Graphcs Card