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Hey all!
I've done many tutorials over the years and have gotten a few requests for the tutorial result file, so, I've finally gotten to make it available.
The sprinkler tutorials were something unique, since they rarely feature in anime - no reference. I went in blind, basically. Thus, this new interpretation was born! This is, of course, the course sprinklers! The tutorial shows the techniques that you need to expand the application!
The tutorialhttps://www.youtube.com/watch?v=XFNJAv2GS8g
Included:
- The tutorial result file - Blender Render, 2.77a
- The tutorial result file - Eevee update - 2.93
- Applied example - Blender Render, 2.77a
- Applied example - Eevee update - 2.93
Note: Particle Caches included!
If you came from the video, you know exactly what to expect from the Blender Render file, but the eevee one contains a few extras:
- High quality result for Eevee that matches the Blender Render result!
- Applied example project files (it uses the same techniques) - updated and historical.
- Incredible cloud setup
- Best possible result for transparency on the spray
- Basic diffuse NPR materials and NPR shaders where applicable
- Same particle systems on the spouts, baked for the exact result - feel free to adjust.
- My NPR shaders from Blendswap, where applicable
- Post Processing; Colored outline setup based on normals
I just know you're gonna dig into this with enthusiasm and love what you get out of it!!
REVIEWS & COMMENTS
accuracy, and usability.
