Farm Flower Field Scene Made In Blender3D v3.3
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pole: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Wire: 256*512 (Diffuse and Normal maps).
Metal: 6400*1400 (Diffuse).
Grass: 2641*1679 (Diffuse).
Flowers: 4096*4279 (Diffuse,Specular,Normal and Displacement maps).
Fence: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps).
Poly count:
Verts: 5,301,095 | Polygon: 5,690,680 | Tris: 8,952,025.
Check out my other models: Cgtrader.com/mohdarbaaz3