
For high definition Renders, VFX, games and other real-time apps.
A highly detailed, winding canyon terrain patch - as 30k poly mesh!
With this complex, procedually generated terrain I wanted to archieve the typical, canyon-ish look. It was created to serve best as a matte painting basis and for long distance / aerial shots. (Textures are 4K resolution) Of course you can use it for HQ Renders, like Cycles, Octane, Redshift, Vray and so on or Game-Engines like Unity or Unreal.
Extra files:
If you need help with the canyon-terrain or want something custom made, please feel free to contact me!Reach out to ks@kayess.de at any time. (german or english language only)
I hope you enjoy it and get as much as possible out of it.
If you have questions, suggestion, need support or looking for some custom-made tailored-to-your-project terrains - please feel free to contact me at any time (german or english language only)
Have a nice day!