A cave rock with 2K textures in .png format. Textures have Diffuse, Specular, Height, and Normal maps. The model is watertight and can be subdivided. Available formats are: 3ds .obj .fbx .blend, and .dae. All previews were rendered with a subdivision modifier. Previews were rendered in Anim8or. Blender was used for file conversion.
Updated with 2K PBR textures in .png format. Textures have BaseColor, Roughness, Metalness, Normal, Ambient Occlusion, and a Cavity map.
If you find this useful, look at my other models. There are free samples for most of my sets.