In this model I'm including both options, rendered landscape (already published) plus the digital elevation model. You can easily switch between both on terrain material settings and adjusting light sources. Triangulated mesh, full scale and georeferenced in UTM projected coordinates, with controlled precision to ensure proportions integrity. This was developed from aerial imagery mainly for analytical purposes (hydrological analysis, elevation gradient analysis, linear and volumetric measurements, others). So, buildings and small size objects shows low resolution. Nonetheless I found the geological features very interesting and decide to check how it would result after some rendering work. The model was developed in metric system, approximate area 7900ha/19500ac, diagonal length 12km/7mi, height difference between top and ocean level 1070m/3510ft. The package include (.obj) file plus (.mtl) and (.jpg) base texture. Blender scene is also included (as shown on thumbnails). The model was reduced to 1/10 its original size and brought close to origin to improve rendering performance but (.obj) will show up at original scale and georeference. I added a ocean plane, a horizon plane and some light settings, morning, high noon and sunset. To change it you just have to switch world output nodes and select the light source (labeled accordingly). PLEASE READ THE DESCRIPTION AND CHECK ALL THUMBNAILS TO EVALUATE PACKAGE CONTENT IN DETAIL. Feel free to contact me if you have any doubts or if want a similar model from another location.