Hires Model of a Canyon Environment:
this is a vray scene!all previews are renderoutputsthe canyon uses a lowres base geometry (see screenshots)the rocks are displaced using vray displacementthe displacement map is a 3k texturethe sand texture is 2k (diffuse and normalmap)the rocktexture is lowres with 700x700 (diffuse and normalmap)the canyon is 1,1km long, 44m high, 20-35m wide at the bottomthe lightsetup as shown in the preview is included (vraycam, vraysky/sun)the scene uses vray linear workflowthe archive includes 2 verions: one with multiscatter and one with multiscatter stones collapsed to an object...so you do not need multiscatter to render this scene.