This is a low-poly game ready optimized 3D model.
The model was created in Blender with using Zbrush, textured with Substance Painter, and rendered in Marmoset Toolbag 4.
Mesh: 4756 tris; 2439 verts.
PBR textures 2048x2048px (texel density ~ 1400px/m): BaseColor, Normal, Ambient Occlusion, Roughness, ORM (Ambient Occlusion, Roughness, Metal).
DirectX Normals Texture.
Textures format .png.
Model has a real world scale.