Beach Scene Made In Blender3D v3.1.
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Boat/Broken boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tower: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tropical Plants : 3837*3853 (Diffuse,Normal,Height,Ao and Smoothness maps).
Plants 2: 512*512 (Diffuse,Normal and roughness maps).
Plants 3: 512*512 (Diffuse and Normal maps).
Plants 4: 4096*4096 (Diffuse,Normal,Roughness and Displacement maps).
Ivy: 2048*2048 (Diffuse).
Palm Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 4096*4096 (Diffuse and Normal maps).
Grass: 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 4,046,807 | Polygon: 4,478,255 | Tris: 6,749,196.
Check out my other models: Cgtrader.com/mohdarbaaz3.