Beach Pack.
The models are Game-Ready with PBR (Metalness or Specular) / V-Ray material.
The normal map was baked from a high poly model.
The presentation scene (first picture) is available only in 3ds max file.
Presentation scene - Polygons: 851, Vertices: 1258.
Deck Chair - Polygons: 200, Vertices: 284.Beach Umbrella - Polygons: 277, Vertices: 402.Beach Table - Polygons: 146, Vertices: 176.
Preview images rendered with Marmoset Toolbag 3.
Model has real-world scale and is centered at 0,0,0.
Textures use meaningful names.
Stripped texture path names.
Units: Centimetre.
Background and HDRI are not included in the file.
Descriptive and unique object names.
Textures resolution: 2048x2048; Format: .PNG;
-Textures per object:
*4 textures for metalness ( base color/ metallic/ roughness/ normal) in FBX,OBJ and Collada. *4 textures for specular ( diffuse/ glossiness/ specular/ normal) in 3Ds Max (default Scanline) *5 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal ) in 3Ds Max (V-ray)
Ambient Occulsion texture is included in 'ambient-occlusion.rar'.