Abandoned Train Scene Made In** Blender3D v3.0.1.**
Note: Only for Blender3d (uses particle system and Geometry nodes).
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Train: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tracks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Logs: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants 1: 2048*2048 (Diffuse,Normal,roughness and Displacement maps).
Plants 2: 512*512 (Diffuse,Normal and roughness maps).
Plants 3: 512*512 (Diffuse and Normal maps).
Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).
Grass: 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 7,640,795| Polygon: 9,202,379| Tris: 14,077,323.
Check out my other models: Cgtrader.com/mohdarbaaz3.