Scene Made In Blender 2.83. Abandoned Shack Scene. Note: house has no interior.
Texture Detail:
Ground Texture 4096*4096 (Diffuse,Normal,Ao and Height map).
House: 4096*2048 (Diffuse,Normal and Height map).
Rock 1: 4096*4096 (Diffuse,Normal and Height map).
Rock 2: 4096*4096 (Diffuse,Normal and Height map).
Plant 1: 2048*2048 (Diffuse,Normal and Height map).
Plant 2: 512*512 (Diffuse,Normal,Alpha and Height map).
Plant 3: 4741*3103 (Diffuse and Normal map)
Grass Texture: 720*1280 (Diffuse).
Ivy: 512*512 (Diffuse,Normal,Alpha and Height map).
Wall: 2048*2048 (Diffuse,Normal and Height map).
Tree Texture: 744*376 (Diffuse).
Poly count:
Verts: 4,494,666 | Polygon: 2,223,752 | Tris: 4,211,976.
Exported: Dae | Obj | Fbx | Blend.
Check out my other models: Cgtrader.com/mohdarbaaz3