Abandoned Gas Station Scene Made In Blender3D v3.3
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Station: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Station Floor: 4096*4096 (Diffuse, Normal, Ao, roughness and Displacement maps).
Rusty Tank: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Road: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Column: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Car: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Truck: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Wood(box/barrel): 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Billboard: 4096*4096 (Diffuse, Normal, Ao, roughness, specular and Displacement maps).
Ivy: 2048*2048 (Diffuse).
Gas Pump: 1898*1964 (Diffuse, Normal, specular and Displacement maps).
Barricade: 1600*1056 (Diffuse,Normal and specular maps).
Shop Shutter: 1424*1424 (Diffuse, Normal, Ao, specular and Displacement maps).
Barrel(red/yellow): 1600*1248 (Diffuse and Normal maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants 2: 512*512 (Diffuse,Normal and roughness maps).
Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): (Diffuse).
Grass: 4096*3177 (Diffuse).
Poly count:
Verts: 8,666,190 | Polygon: 9,164,322 | Tris: 15,296,085.
Check out my other models: Cgtrader.com/mohdarbaaz3