Abandoned Cabin Scene Made In Blender3D v3.2.
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao and Displacement maps).
Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness and Displacement maps).
Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Dead Leaves: 4680*1966 (Diffuse and Normal maps).
Grass 1: 2641*1679 (Diffuse and Normal maps).
Plants 2: 512*512 (Diffuse,Normal and roughness maps).
Plants 3: 512*512 (Diffuse and Normal maps).
Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Ivy: 2048*2048 (Diffuse map).
Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 2,658,583 | Polygon: 2,606,888 | Tris: 3,869,981.
Check out my other models: Cgtrader.com/mohdarbaaz3.