This is a fantasy, nordic-inspired stone that I originally sculpted in 3D-Coat in Hi-Poly for 3D-printing purposes, then retopoed and textured. All work was made in 3D-coat, then finalized in Blender, which also served as a hub for exporting model invarious formats. Almost all renders seen here ware made in Marmoset Toolbag. The model comes with a 4K set of textures for gltf format, that are named image_0 (with metal/rough in the same texture), Image_1 (normal map) and Image_2 (albedo). Allthough the model comes in several formats, I strongly suggest, if you are a Blender user, to use the native .blend file, which has all resources packed. Otherwise, the glTF file might be the best choice if your application suppports this format. If using any other file you may have to load textures manually.