A DETAILED 3D MODEL OF MOUNT EVEREST AND THE HIMALAYAS:
:: Scene Information ::
3dsmax 2015 V-Ray 3.60.03 LWF maps: yes, included shader: VRrayMtl the area is 40x40km wide polycount 51.200 in the viewport (3 Turbosmooth iterations, 7 iterations for render)
:: Geometry ::
metric system [cm] layers are used subdivided and displaced geometry stack is not collapsed use the Turbosmooth modifier to reduce/increase the polycount and level of displacement the scene is suitable for areal shots
:: Materials ::
V-Ray materials maps are included
:: Lightsetup ::
daylight system (included) the shadow is baked into the diffuse texture due to satellite images the scene uses VRayAerialPerspektive for its distance fog
:: Formats ::
3dsmax 2015 OBJ (collapsed stack) FBX (collapsed stack)