A DETAILED 3D MODEL OF THE GRAND CANYON / SURROUNDING LANDSCAPE:
:: Scene Information ::
3dsmax 2015 V-Ray 3.60.03 LWF maps: yes, included shader: VRrayMtl the area is 40x40km wide
:: Geometry ::
metric system [cm] layers are used subdivided and displaced geometry stack is not collapsed use the Turbosmooth modifier to reduce/increase the polycount and level of displacement polycount of 80.000 before subdivision for displacement
:: Materials ::
V-Ray materials maps are included
:: Lightsetup ::
daylight system (included) the shadow is baked into the diffuse texture due to satellite images
:: Formats ::
3dsmax 2015 OBJ (only plane with UVWs, use subdivision and displacenment of your 3d package to displace the plane) FBX (only plane with UVWs, use subdivision and displacenment of your 3d package to displace the plane)