PBR Game Ready with PBR Textures UE4 Optimized - Metalness Use for PBR
Formats: FBX, OBJ, STL, DAE
Maps included 4096 x 4096 Color, Normal, RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion), PNG format.
In engine use double sided material for the sock.