subject
cool
SmokeStack 3D Model
Blender Format (With Correct Shading network) You can see at the ScreenShot.
Transformations are At 0.0.0 (scene origin)
Non-Overlapping
Please Copy\Paste all Textures in Textures Folder , In same location of the Main File
- Objects Name : S _Smoke _Stack _01
- Material Name : M _Smoke _Stack _01
Textures : 4096\2048\1024 PNG
Formats:
- 3Ds Max 2014
- Maya 2013
- FBX 2006\2011\2016
- OBJ
- 3DS
- DAE
- DWG2010
- STL
.If You need any assist about my models
Like: Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and..feel free :)