Plastic Barrel 120L - clean& dirty - game-ready - inspired by real life object. Barrel and lid are separate objects. Contains LODs aswell as custom collider.
Made with Blender 2.80, textured with Substance Painter
Rendered with Eevee (also with different HDRIs). 2 objects, not parented (to make moving the lid around easier), single material. UV mapped for most optimal use of UV space. Metric units. Height 88 cm, diameter 44 cm.
Textures2x2K textures (clean&dirty) in 4 different formats - Unity5, Unity HDRP, UnrealEngine4, PBR Metal Roughness
LODs
LOD0: Verts: 749 Tris: 1,298
LOD1: Verts: 529 Tris: 956
LOD2 Verts: 170 Tris: 336
Collision Verts: 80 Tris: 124
You can find LODs and collision in separate archives in fbx. and obj. format.
AttentionPlease note that blend., fbx., obj., stl. files contains only clear mesh model without textures. Textures are stored in a separate ZIP archives and have to be manually applied.