
Fully varied, customizable foundations, walls, floors, roofs and ceilings with random code BPs to create more variables.
The main functionality of this asset is to create random SMs using BPs and a wide variety of base SMs for a new larger SM.
Facilitate and build old or destroyed wooden huts.
This asset is divided into 3 construction steps.
1 - Parts = They are SMs like boards, wood or metal plates, beams, tiles, slats.
2 - Pieces = Are SMs as walls, ceiling, roofs, floors, foundations, roof structures ...
3 - Hut (or final piece) = SMs are like larger parts of a cabin or an entire cabin.
10 Huts Ready
Function List:
Create SMs Using BPs with Random SettingsWall BPs: with hollow or solid wall options, beamed or unbeamed, with or without doors and windows.BPs Roof: With beam, rafter, tile, pillar, walls, fascia board options.All piece BPs have code to mesh randomly, thus avoiding repeated walls, floors and roofs.There are two ways to build your cabins, using Pieces BPs that have a more limited number of variables, or using Part BPs that have a much larger variety of parts, but with less options.Texture Size: 1024/2048/4096
Collision: Yes, Automatically generated.
Vertex Count: Parts 4 - 8300 / Hut 216000
Triangles Count: Parts 2 - 6200 / Hut 78000
LODs: Yes, Small Props
Blueprints: 53
Meshes: 194
Materials: 4
Material Instances: 32
Textures: 81